Random Type
Manipulation rules can include random strings and integers. An example of a manipulation rule using random values is shown below:
MessageManipulations 4 = 1, Invite.Request, , Header.john, 0, rand.string.56.A.Z, 0;
In this example, a header called "john" is added to all INVITE messages received by the device and a random string of 56 characters containing characters A through Z is added to the header.
For a description of using random values, see the subsequent subsections.